Please use this identifier to cite or link to this item: https://ruomoplus.lib.uom.gr/handle/8000/488
Title: Designing a Shared Workspace for Learning Using Augmented Reality and Social Robots
Authors: Pasalidou, Christina 
Fachantidis, Nikolaos 
Author Department Affiliations: Department of Educational & Social Policy 
Author School Affiliations: School of Social Sciences, Humanities and Arts 
Subjects: FRASCATI__Social sciences__Educational sciences
FRASCATI__Engineering and technology__Electrical engineering, Electronic engineering, Information engineering
Keywords: Augmented Reality
Socially Assistive Robots
Learning environment
Shared workspace
Issue Date: 2022
Publisher: Springer
Series/Report no.: Communications in Computer and Information Science
ISSN: 1865-0929
1865-0937
Volume Title: HCI International 2022
Volume: 1582
Start page: 80
End page: 87
Abstract: 
Augmented Reality (AR) is a novel technology utilized for merging real and virtual elements, enhancing the physical world. Developing AR applications in Robotics has been of interest in recent years. The current paper proposes a shared workspace for learning using Augmented Reality. The objective is to implement this approach using robots, not to execute collaborative robotic tasks but to establish a collaborative learning environment among students and social robots. We use an Augmented Reality application to superimpose virtual objects to the users’ real world, aiming to achieve joint attention at a common point of interest among humans and social robots. The social robot perceives what occurs in the augmented environment and interacts (e.g., sharing information, making comments and gestures, giving constructive feedback to the users, etc.), intending to support humans to achieve the learning goals of the activities. The virtual objects are approached through AR with the aims and scopes of educational material in a learning process. The environment that this paper describes will be the testbed for exploring and further researching the proposed approach; handling virtual objects as educational material and aiming to joint attention at a common point of interest among humans and robots in this Augmented Reality shared world. In future studies, research and analysis of the characteristics and effectiveness of this approach will be conducted.
URI: https://doi.org/10.1007/978-3-031-06391-6_11
https://ruomoplus.lib.uom.gr/handle/8000/488
ISBN: 978-3-031-06390-9
978-3-031-06391-6
DOI: 10.1007/978-3-031-06391-6_11
Rights: Attribution-NonCommercial-NoDerivatives 4.0 International
Corresponding Item Departments: Department of Educational & Social Policy
Appears in Collections:Conference proceedings

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